Blockchain games take on the mainstream: Here’s how they can win
With gaming now being one of the largest segments of entertainment, the U.S. consumer spend is expected to grow 8% by 2021 and reach $60.4 billion. The games industry generated $180.3 billion worldwide in 2021. This is an increase of 1.4%.
There is also the highly-popular play-to-earn, blockchain-based gaming segment. These games are growing faster than they were two years ago due to their virtual halt. Are blockchain games good enough for mainstream titles?